What FlickerTale is
A storytelling game of pictures and clues for one room, played on a big screen and everyone’s phones, free and without accounts.
FlickerTale is a party game of pictures and clues. One player, the storyteller, picks a painting from their hand and says a clue for it. Everyone else slips in a card from their own hand that could fit the clue. The cards are shuffled and turned over on the big screen, and everyone guesses which one was the storyteller’s. Bluffs score too.
What you need
- One screen everyone can see: a TV, a laptop or a tablet with a web browser. It is the table.
- A phone each. It holds your hand of cards, and it is where you play.
- At least three at the table, and up to sixteen. House players count, so two friends and a house player make a game, and one person can play against the house alone.
There is nothing to install and nobody signs up. Open flickertale.com on the big screen, choose Set the table, and everyone joins with the code. Setting up a game goes step by step.
What it costs
Nothing. FlickerTale is free to play. There are no accounts, no adverts and nothing to buy.
Who makes it
FlickerTale is made by one person. It is written for the web: a small server keeps each table’s game while it is played and forgets it soon after. The paintings were made with an image model from scenes written for the game, and chosen by hand. The house players can think with Claude, an AI made by Anthropic. The credits say who and what made it.
Languages
The screens are in English.
Last changed on 29 September 2026.